dungeonmaker-js / dungeonmaker-js/render / paletteRgb
Function: paletteRgb()
paletteRgb(
palette?):Uint8Array
Defined in: packages/dungeonmaker-js/src/render/palette.ts:58
The palette (defaults plus overrides) as 20 * 3 RGB bytes, index = Cell.
Parameters
palette?
Partial<Readonly<Record<"open" | "closed" | "guaranteedOpen" | "guaranteedClosed" | "nonJoinOpen" | "nonJoinClosed" | "nonJoinGuaranteedOpen" | "nonJoinGuaranteedClosed" | "insideRoomOpen" | "insideTunnelOpen" | "insideAnteroomOpen" | "horizontalDoor" | "verticalDoor" | "mob1" | "mob2" | "mob3" | "treasure1" | "treasure2" | "treasure3" | "column", string>>>
Returns
Uint8Array
