dungeonmaker-js / dungeonmaker-js / Cell
Variable: Cell
constCell:object
Defined in: packages/dungeonmaker-js/src/cell.ts:8
Cell values of a generated dungeon. The numbering is the order of the library enum alifegames::SquareData, so the bridge can copy cells without a translation table.
Type Declaration
Closed
readonlyClosed:1=1
Column
readonlyColumn:19=19
GuaranteedClosed
readonlyGuaranteedClosed:3=3
GuaranteedOpen
readonlyGuaranteedOpen:2=2
HorizontalDoor
readonlyHorizontalDoor:11=11
InsideAnteroomOpen
readonlyInsideAnteroomOpen:10=10
InsideRoomOpen
readonlyInsideRoomOpen:8=8
InsideTunnelOpen
readonlyInsideTunnelOpen:9=9
Mob1
readonlyMob1:13=13
Mob2
readonlyMob2:14=14
Mob3
readonlyMob3:15=15
NonJoinClosed
readonlyNonJoinClosed:5=5
NonJoinGuaranteedClosed
readonlyNonJoinGuaranteedClosed:7=7
NonJoinGuaranteedOpen
readonlyNonJoinGuaranteedOpen:6=6
NonJoinOpen
readonlyNonJoinOpen:4=4
Open
readonlyOpen:0=0
Treasure1
readonlyTreasure1:16=16
Treasure2
readonlyTreasure2:17=17
Treasure3
readonlyTreasure3:18=18
VerticalDoor
readonlyVerticalDoor:12=12
